Mira Co rescue [0.2 WIP Build]
It has been a long time since the launch of Mira Co Rescue with small bits of previews appearing on DA but for the most part not too much of a pulse for quite a few months! Things are back on track with development; however, from this point forward I will be primarily focusing on the Battle Sprites and new areas rather than getting bogged down in all the details of a fully complete map with Game Over images, on map events, etc.
Moving from the first area and onto Emma's Garden had a few things change that were adding a lot of time to dev work. For example, there is a Work In Progress version of the Tumblevine Game Over which can be seen in the gallery after you've defeated the boss for Emma's Garden. Instead of the static image which a few changes I started to do several part images. I've gestured the other standard enemy Game Over images which have several parts with slight variations still but were taking a while to complete between my day job where the previous Game Over images didn't take too long due to not having to completely redraw the scene. I will be returning to do these but for now we're moving onto the portion that has kept a steady pace when being worked on streams: The Battle Sprites.
That may be a little disappointing for some as the Game Overs do add a little bit of context as to what happens when the girls lose, but to keep the project rolling forward I will be focusing on the in combat perils as they are quite fun to put together. I think the root cause is I am still a bit uncertain of my artistic abilities when it comes to framing three or more characters in a scene with various interactions. I'll only improve through doing them though so bear with me.
Thank you so very much for all the support and comments throughout development! I enjoy hearing feedback from everyone and the interest that has gathered around this little personal project. I hope the new battle sprites/boss are a fun surprise and I hope people look forward to the next area: The Spider Girl Cave!
I will be streaming the art for the next area on picarto per usual. My DA page journal updates with the schedule and Picarto notifications will let you know when I go live (though it is a very spammy notification system if you follow a bunch of channels)
I hope everyone is doing well! See you next time.
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yo. have you thought of posting your demo on F95zone for more exposure?
I've thought about putting it on a few other places for exposure but as the solo dev things don't exactly move at a rapid pace so I've sort of just left it to where it is for now. Maybe after a few more builds it'll be at a decent place to start testing the waters more. There was a post made about it on another forum once so it still gets out there apparently.
love the game so far
Thanks! Anything in particular that stands out?