Project VMC December Report


Hello Everyone!

Since I've been on vacation the last few weeks I've been working on various assets for Project VMC.  I'm not sure how much people want spoiled when it comes to these update posts so I'll keep some things under wraps until later depending on how the feedback on how much should be revealed as time goes on.

For now, I finished up the first wave of sketches for one aspect of the game and are starting on the battle sprites for the first enemy.  I'll post a previews of a few of these.

I hope everyone had a decent holiday season and is getting plenty of rest.  The cold season is here so I'm doing my best to stay healthy.

Until next time!

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Comments

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(1 edit) (+3)

I'd prefer fewer spoilers, at least for art - maybe only tease one sprite rather than the whole progression, etc.

Reason being, for me at least, it spoils things but not even in a super satisfying way, since the art needs the in-game context to really pop.

Seems reasonable, thanks for the suggestion.

showing zoomed in parts of the art would increase the tension to me as you want to see the rest of it.

Another decent idea for the preview images, thanks!